Magic Weapons III

2005 · Suplement (pravidla/možnosti pro vylepšení partie)

Magic Weapons III

A collection of 50 magic weapons for fantasy roleplaying adventures, each with its own special properties and rules. The examples include a +1 hand crossbow that functions as +3 against undead and can be held upright to turn undead as a cleric of the wielder’s level. Clerics also gain a +3 Charisma modifier when attempting to turn undead within 20 feet of it.

Hráči
0
Založeno na rase (rasa/druh hráče ovlivňuje průběh hry)Kostky (převážně d20)Kostky (různé)

Údaje o hře (hráči, herní doba, věk, autoři) z BoardGameGeek.