Mirima Tyalie

2003 · Základní pravidla (minimálně potřebné ke hraní)

Mirima Tyalie

A flexible role-playing system built around a simple dice-pool mechanic. Characters roll d10s based on their Skills and attempt to roll under their ratings, while the GM makes a comparable roll based on the Difficulty. The results are compared to resolve actions, including combat. Characters are created through random generation or point-pool purchases, and Skills improve through use. Optional rules add armor, damage reduction, and different damage types, while magic and psionics provide frameworks for further expansion. The system is designed to support additional genre-specific supplements.

Založeno na dovednostech (kupování nebo získávání dovedností)Založeno na atributech/statistikách (STR, CON, PER atd.)Sada kostek (hází se více kostek proti cíli)

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