Shadow Over Nordmaar

1988 · Zdroj pro partii o samotě

Shadow Over Nordmaar

A solo fantasy adventure gamebook set in Nordmaar, where a battered amnesiac searches for their identity after being left for dead by unknown assailants. The story uses a role-playing system with two six-sided dice, hit points, skill points, and experience points. Players make choices, resolve encounters, and shape the course of the quest through 26 possible endings, with the fate of Nordmaar tied to its outcome.

Kostky (převážně d6)Založeno na atributech/statistikách (STR, CON, PER atd.)Čtení (pro periodika, dobrodružné knihy atd.)

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