Street Masters

2018 · Hádanka

Street Masters

Players control legendary martial artists who band together to oppose a shadowy global organization across a series of scenarios. Gameplay uses detailed miniatures, unique decks for each fighter and enemy, custom dice, and action-driven combat where players coordinate moves, special abilities, and positioning to complete objectives and defeat faction leaders. Scenarios present varied objectives and evolving enemy forces, with cooperative play for 1–4 participants and modular rules that scale difficulty and mission structure.

Hráči
1–4 nejlépe pro 1
Herní doba
45–120 min
Věk
14+
Složitost
2,8 / 5
6,5 na Ludoyaod 1 695,31 KčMiniaturyKaretní hraVariabilní přípravaHra pro jednoho / SolitérHázení kostkami

Kde koupit

Ceny v obchodech a výtisky z druhé ruky, kontrolované každý den.

Porovnat všechny ceny v Ludoya
145
Zapsané partie
32
Hráči
1h 13m
Průměrná partie
24
Ve sbírkách
10
Na seznamech přání

6,5/10

z 13 recenzí na Ludoya

  • Zábava10,0
  • Interakce6,0
  • Znovuhratelnost10,0
  • Originalita10,0
  • Vzhled10,0
  • Přístupnost10,0
  • Yon Wik1,6

    There is just too much rules overhead on each individual card that needs to be tracked. When I play a game like Gloomhaven, I'm thinking mostly about strategy, tactics, positioning. Playing Street Masters, I'm thinking about card interactions, reading what each individual card does when it activates (because each unique card is different). Even in true solo play, there are too many cards to track. Some of the combinations of characters, enemies, and bosses are very difficult without expressly being difficult, making you feel frustrated.

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