TACTICAL IMPLANT

2005 · Suplement (pravidla/možnosti pro vylepšení partie)

TACTICAL IMPLANT

This 27-page rules supplement provides optional combat systems for Modern and Future SRD campaigns with a cyberpunk focus. It introduces variant fighting classes, revised nonlethal damage, scenario-based training, and morale rules that track a character’s psychological response to violence. Additional rules cover cybernetic abilities in combat, weapon modifications, specialized ammunition, gadgets, combat frames, powered armor, and offensive and defensive nanotechnology. New feats and talent trees support soldiers, bodyguards, cyborgs, and characters who influence allies or opponents through morale and technology.

Založeno na dovednostech (kupování nebo získávání dovedností)Založeno na atributech/statistikách (STR, CON, PER atd.)Založeno na úrovních (získávejte XP a postupujte na vyšší úroveň)

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