To Go

2003 · Nastavení kampaně (svět hry)

To Go

Mak Attax has spent a decade infusing America with magickal power through super-sized fast-food meals. Now the nation’s symbolic batteries are charged, its seven chakras have awakened, and a great kundalini serpent travels across the landscape. Occult factions, ascended archetypes, and their avatars struggle to claim the unknown prize at its tail. This campaign takes a cabal of mystic high-rollers through spiritual power centers across America and beyond. Players face action, horror, adventure, and occult intrigue before a final confrontation in a reality unlike Earth.

Hráči
0
Založeno na dovednostech (kupování nebo získávání dovedností)Založeno na atributech/statistikách (STR, CON, PER atd.)Založeno na rysech/aspektech (osobnost ovlivňuje průběh hry)

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