3000 Scoundrels

2022 · Bluffing

3000 Scoundrels

Players lead rival factions in an alternate-history frontier where a vanished visitor left behind advanced technology. Overlaid character cards create customizable scoundrels that form a posse used to perform actions and build combos. Each turn, players play a hidden poker-number card and activate all abilities matching the claimed value; bluffing is allowed but can be challenged, with failed bluffs harming reputation. Leaders have distinct motivations and asymmetric abilities, and advanced rules deepen each leader’s strategic options as players compete to steal artifacts and control the town’s future.

Players
2–4 best 3
Playing time
60–90 min
Age
12+
Complexity
2.3 / 5
5.3 on Ludoyafrom $14.33American WestOpen DraftingHidden Victory Points

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8
Plays logged
13
Players
19
In collections
5
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5.3/10

from 3 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.