A Game of Thrones

2003 · Fantasy

A Game of Thrones

Great Houses vie for control of the realm through diplomacy, resource management, and military conquest. Players command armies, issue orders to territories, recruit characters, and resolve battles using a phase-based turn structure. Negotiation and shifting alliances influence movement and support, while players must also gather resources and prepare for external threats. The game combines strategic planning, hidden orders, and conflict resolution to determine which House achieves dominance.

Players
3–5 best 5
Playing time
180 min
Age
12+
Complexity
3.4 / 5
5.5 on LudoyaPoliticalWargameAuction / BiddingArea MovementVariable Player Powers

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Full stats in Ludoya
39
Plays logged
34
Players
8s
Average play
40
In collections
1
On wishlists

5.5/10

from 24 Ludoya reviews

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    Sleeved

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Game facts (players, playing time, age, credits) from BoardGameGeek.