Social Train

2019 · Trains

Social Train

Players build a car of passengers on a train-shaped tableau and try to collect likes while managing dislikes. Each round starts with an event card, then players take up to three actions in any order: place a passenger into an empty seat (assigning a meeple and likes, and applying dislikes to adjacent passengers), activate a passenger's ability, or draw two passenger cards. Passengers accumulate cubes; when a passenger reaches five cubes the controlling player immediately scores likes and returns an equal number of dislikes to the supply. The game ends when the event deck is exhausted and the player with the most likes wins.

Players
2–4 best 4
Playing time
20–30 min
Age
8+
Complexity
2.2 / 5
6.5 on LudoyaArea Majority / InfluenceTake That

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Full stats in Ludoya
18
Plays logged
34
Players
22m 50s
Average play
15
In collections

6.5/10

from 7 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.