
2003 · Wargame
A World at War: Second World War in Europe and the Pacific
A strategic simulation of the Second World War across Europe and the Pacific, played at a grand operational level. Players manage production, research, diplomacy, and military deployments while commanding land, sea, and air forces across a global map. Units include infantry, armor, marines, paratroopers, carriers, submarines, cruisers, battleships, and a variety of aircraft types; combat and movement resolve through conventional operational mechanics. Players allocate industrial capacity to build forces, invest in technologies such as strategic bombing or nuclear weapons, conduct partisan and diplomatic actions, and choose where to open offensives or fortify defenses. Gameplay emphasizes long-term planning and resource tradeoffs as players balance military campaigns with political and technological options.
- Players
- 1–6 best 4
- Playing time
- 1440–2880 min
- Age
- 14+
- Complexity
- 4.8 / 5
About the game
- Design
Plays with
See them in LudoyaWhere to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 3
- In collections
- 1
- On wishlists
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Game facts (players, playing time, age, credits) from BoardGameGeek.

