Affentennis

2006 · Sports

Affentennis

A dexterity-driven tabletop tennis simulation played on a hex‑gridded court. Players use a rubber‑band launcher to send a small ball and move wooden monkey markers to indicate their position on the grid. Turns combine physical skill with tactical choices: each player has a limited movement allowance when striking or returning, may borrow from their next move at the cost of reduced shooting effectiveness, and can employ options such as serve‑and‑volley using a wooden block, lobbing over volleys with a ramp, or attempting smash shots. The game balances flicking accuracy with spatial planning and resourceed movement management.

Players
2
Playing time
60 min
Complexity
1.6 / 5
7.3 on LudoyaAction / Dexterity

On Ludoya's tables

Full stats in Ludoya
1
Plays logged
1
Players
2
In collections

7.3/10

from 2 Ludoya reviews

  • Tomol7.5

    original dexterity game

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Game facts (players, playing time, age, credits) from BoardGameGeek.