
2019 · Wargame
All or Nothing: The Fight for Fort Mercer – October 22, 1777
Set in October 1777, the game depicts the Hessian assault on Fort Mercer during the American Revolutionary War. British forces occupy Philadelphia, while American troops hold forts along the Delaware River and block the main supply route to the sea. One player commands the American defenders, attempting to hold the fort, while the other leads the Hessian attackers seeking to capture it and secure the river supply line.
- Players
- 1–2 best 1
- Playing time
- 30–90 min
- Complexity
- 2.7 / 5
Age of ReasonAmerican Revolutionary WarMovement PointsDice RollingScenario / Mission / Campaign Game
About the game
- Design
- Publisher
Similar games
Commands & Colors Tricorne: The American Revolution2017
Washington's War2010
Supply Lines of the American Revolution: The Northern Theater, 1775-17772017
Hold the Line2008
Battles of the American Revolution Tri-pack: Guilford, Saratoga, Brandywine2017
Monmouth2007
Guilford2002
Brandywine2000
Liberty: The American Revolution 1775-832003
1775: Rebellion2013
We the People1993
Saratoga1998Free, on web, Android and iOS
Play All or Nothing: The Fight for Fort Mercer – October 22, 1777 with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.