"Almost a Miracle!”: The Revolutionary War in the North

2020 · Wargame

"Almost a Miracle!”: The Revolutionary War in the North

A strategic simulation of the Northern theater of the American Revolution, covering major engagements and lesser campaigns from Quebec and Halifax to Fort Pitt. Players manage armies, supplies, transportation, enlistments, and political support while pursuing opposing victory conditions. Combat reflects eighteenth-century warfare, with morale, readiness, leadership, disease, desertion, and chance affecting battles of different scales. Special rules cover French intervention, prisoner exchanges, Loyalists, Native Americans, and the British difficulty of sustaining forces from local resources.

Players
2
Playing time
180–460 min
Age
14+
Complexity
3 / 5
Age of ReasonAmerican Revolutionary WarArea MovementSimulationDice Rolling

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Game facts (players, playing time, age, credits) from BoardGameGeek.