Assassin's Creed: Brotherhood of Venice

2021 · Fighting

Assassin's Creed: Brotherhood of Venice

Players lead a team of assassins through a story-driven campaign of 26 scenarios set in Renaissance Venice, 1509. Each assassin has unique abilities, gains experience, and unlocks new skills as the campaign progresses. Gameplay alternates between stealth and combat: infiltrate scenes, perform stealthy assassinations, loot chests for equipment, and craft items with Leonardo Da Vinci. Players climb roofs and towers, use secret hideouts, bribe or evade patrols, flip mechanisms that alter level layouts, and synchronize to reveal new objectives. Between scenarios, return to headquarters to heal, increase the brotherhood’s renown, and manage resources. The campaign supports variable player counts and a save system, with sealed envelopes and scenario components that introduce narrative surprises.

Players
1–4 best 2
Playing time
30–90 min
Age
12+
Complexity
3.1 / 5
4.6 on Ludoyafrom $67.99MiniaturesExplorationVariable Player PowersAction PointsScenario / Mission / Campaign Game

On Ludoya's tables

Full stats in Ludoya
33
Plays logged
16
Players
1h 1m
Average play
13
In collections
9
On wishlists

4.6/10

from 3 Ludoya reviews

  • Balleflass4.0

    Upkeep the Boardgame. I did like the first 3-4 missions a lot, but then the focus suddenly goes all over the place. There's a ton of stuff that has to be done between the missions after you have done the tutorial, so there is a lot of downtime between the fun parts which is sneaking around, doing objectives. BUT, the sneaking in itself got pretty old after those first missions as there aint enough ways to mitigate or help the detection rolls. A somewhat poor design and missed opportunity in my opinion as the stealth and detection system could have been so much better.

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Game facts (players, playing time, age, credits) from BoardGameGeek.