Blood Rage

2015 · Fantasy

Blood Rage

Ragnarök has arrived and each player commands a Viking clan seeking glory before the world ends. Through three Ages players draft god-themed cards that grant upgrades, quests, special powers, and mythic allies, then deploy clans, leaders, and ships to provinces to pillage, hold objectives, and provoke battles. Combat resolves with unit strength plus secret combat cards, and players score glory for victories, completed quests, upgrades, and even noble deaths. Drafting shapes strategy but players must adapt as opponents’ moves and deity alignments influence outcomes. Winning every fight is unnecessary; intelligent losses and timing of sacrifices can yield equal or greater rewards.

Players
2–4 best 4
Playing time
60–90 min
Age
14+
Complexity
2.9 / 5
7.9 on Ludoyafrom $78.99FightingMiniaturesArea Majority / InfluenceAction PointsHand Management

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On Ludoya's tables

Full stats in Ludoya
798
Plays logged
938
Players
1h 57m
Average play
243
In collections
40
On wishlists
1
Pre-ordered

7.9/10

from 154 Ludoya reviews

  • Fun8.0
  • Interaction8.0
  • Replayability6.0
  • Uniqueness6.0
  • Looks10.0
  • Accessibility6.0
  • Garfield10.0

    #13 Thematic viking game, where you can win if you lose your battles. It's not really an area control game. [c] Theme: :star::star::star::star::nostar: <!-- size 7]Very thematic --> Gameplay: :star::star::star::star::nostar: <!-- size 7]Choose between 5 possible actions --> Interaction: :star::star::star::star::nostar: <!-- size 7]Battles against others --> Artwork: :star::star::nostar::nostar::nostar: <!-- size 7]The board itself is a little bit ugly --> Luck: :star::star::nostar::nostar::nostar: <!-- size 7]Drafting, battle cards --> Strategy: :star::star::star::star::nostar: <!-- size 7]Regarding your quest cards --> Components: :star::star::star::star::nostar: <!-- size 7]The miniatures are great! --> Play duration: :star::star::star::star::star: <!-- size 7]Perfect --> Easy to teach: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Rules quality: not read yet Setup time: :star::star::star::star::nostar: <!-- size 7]Fast --> No downtime: :star::star::star::star::nostar: <!-- size 7]Plays quite fast --> Replay value: :star::star::star::nostar::nostar: <!-- size 7]Drafting your cards --> [/c]

  • Vic Granell8.5

    Very cleverly designed Dudes on a Map / Area Control game! I wish it had some asymmetry like Rising Sun has. Some special abilities for each clan would be great. Prefer the board version over the Steam one I own where is difficult to move around the map and has some background glitch on my Macbook pro.

  • Mestremuten7.0

    Rating: 4/5 Production value: 3/4 Is the game in my collection/Love to have?: 0/1

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Rules questions

Answered from the rulebook by Ludoya's rules assistant.

When do we draft cards and how does the Gods' Gifts draft work (including the 2‑player variant)?

The draft happens in the Gods' Gifts phase at the start of each Age: players pick one card from their hand then pass the remainder according to the draft procedure; the rulebook explains the full sequence and the 2‑player variant in detail (pp. 12–13).

Can I invade across fjords or Yggdrasil without Horns — what do Horns affect in movement/invade?

Movement and legal Invade targets are governed by the Invade and March rules, and the Horns stat modifies those options per the Horns note; see the Invade rules and Horns note on p.14 and the March/Yggdrasil movement examples on p.15 for what is allowed.

When do we reveal battle cards and how are losses assigned (including special post‑reveal cards)?

Battles use a simultaneous reveal of played Battle cards during the Call to Battle/resolve steps; special post‑reveal effects and the procedure for resolving battle strength, assigning losses, and awarding Pillage rewards are described on pp. 17–18.

How do Upgrade cards affect my figures and are there limits to upgrades per figure?

Upgrade cards are played on your clan and attach to figures or your clan sheet to modify STR or grant abilities, and you must follow the upgrade limits and placement rules described in the Upgrade section (see p.16; card examples on p.8).

What happens to figures in a province destroyed by Ragnarök?

During Ragnarök the specified province(s) are destroyed and all figures there are returned to Valhalla (then released according to the Valhalla rules); the Ragnarök and return‑to‑Valhalla steps are detailed on p.22 (setup of destroyed provinces is on p.10).

When do I commit units to Quests and how are Quest outcomes determined?

You commit to Quests during the Action Phase (the Call to Battle/Pillage step distinguishes Pillage vs. Quest commits), and Quests are resolved in the Quest Phase by comparing committed STR totals to determine winners and rewards as explained on pp. 17 and 20.

Opens Ludoya's rules assistant, which reads this game's rulebook.

Game facts (players, playing time, age, credits) from BoardGameGeek.