
2000 · Ancient
Attila
Players influence the migrations of Germanic tribes into the provinces of a declining empire through strategic card play and area control. Each player holds a hand of tribe cards; on a turn a card is played to place that tribe’s marker onto the board or to increase that player’s influence in an already-present tribe. When a province accumulates five tribal markers, a war resolves: tribe strength equals markers present and players may commit matching cards to boost strength, with the weakest tribes (those with the lowest totals) removed from the province. Scoring happens four times over the game at century intervals; majority and runner-up influence in each tribe score points based on marker counts and area presence. Players balance expanding tribes they control, conserving matching cards for wars, and manipulating conflict timing and location to protect allies and eliminate rivals.
- Players
- 2–5 best 4
- Playing time
- 45 min
- Age
- 10+
- Complexity
- 2.6 / 5
About the game
- Design
On Ludoya's tables
Full stats in Ludoya- 1
- Plays logged
- 1
- Players
- 3
- In collections
Free, on web, Android and iOS
Play Attila with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.











