Automania: The Game of the Motor Giants

1991 · Industry / Manufacturing

Automania: The Game of the Motor Giants

Players represent national car manufacturers competing to export vehicles to six international markets. Each round, they place some cars on the board, secretly record others, and assign advertising budgets to determine sales priority. Market Cards can alter conditions before each market is resolved, with export limits and fixed prices determining sales revenue. After costs are deducted, players convert profit into movement on the scoring track; the first to reach the finish wins.

Players
4–6 best 5
Playing time
60 min
Age
13+
Complexity
1.9 / 5
EconomicCommodity SpeculationSecret Unit Deployment

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Full stats in Ludoya
1
Plays logged
4
Players
1
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Game facts (players, playing time, age, credits) from BoardGameGeek.