Ave Caesar

1989 · Racing

Ave Caesar

Players race chariots around the Circus Maximus using a simple card-driven movement system. Each turn a player plays one of three hand cards to advance a chariot a corresponding number of spaces, then draws to refill, racing to complete three laps and pause to 'Hail Caesar' before finishing. The track has variable lanes, corners and sudden bottlenecks where lanes merge; occupying the single lane can block opponents and force them to miss turns. Strategic lane choice, card management and timing of moves determine positioning and who reaches the finish first.

Players
2–6 best 6
Playing time
30 min
Age
12+
Complexity
1.4 / 5
5.9 on Ludoyafrom $42.79MiniaturesAncientHand ManagementRaceTrack Movement

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Full stats in Ludoya
78
Plays logged
67
Players
52m 30s
Average play
18
In collections
1
On wishlists

5.9/10

from 10 Ludoya reviews

  • Mestremuten5.0

    Rating: 3/5 Production value: 2/4 Is the game in my collection/Love to have?: 0/1

  • Pep4.0

    Very light, OK game for young kids

  • Mitchell C4.6

    Fine racing game, pretty simple, but nice for casual gamers. Ave Caesar!

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Game facts (players, playing time, age, credits) from BoardGameGeek.