Ave Caesar

1989 · Miniatures

Ave Caesar

Players race chariots around the Circus Maximus using a simple card-driven movement system. Each turn a player plays one of three hand cards to advance a chariot a corresponding number of spaces, then draws to refill, racing to complete three laps and pause to 'Hail Caesar' before finishing. The track has variable lanes, corners and sudden bottlenecks where lanes merge; occupying the single lane can block opponents and force them to miss turns. Strategic lane choice, card management and timing of moves determine positioning and who reaches the finish first.

Players
2–6 best 6
Playing time
30 min
Age
12+
Complexity
1.4 / 5
6.2 on Ludoyafrom $42.62AncientRacingTrack MovementRaceHand Management

On Ludoya's tables

Full stats in Ludoya
79
Plays logged
69
Players
52m 30s
Average play
20
In collections
1
On wishlists

6.2/10

from 10 Ludoya reviews

  • Mestremuten5.0

    Rating: 3/5 Production value: 2/4 Is the game in my collection/Love to have?: 0/1

    Played it 7 times

  • Pep4.0

    Very light, OK game for young kids

    No plays logged

  • Mitchell C6.0

    Fine racing game, pretty simple, but nice for casual gamers. Ave Caesar!

    First impressions · 1 play

Read the reviews and rate it

Game facts (players, playing time, age, credits) from BoardGameGeek.