Aztekz

2008 · Fantasy

Aztekz

Players take the roles of tribal leaders sending two fast slaves and a slower chief through a shifting pyramid maze to recover wandering souls and deliver them to their chief. Slaves collect souls and ferry them back; the chief holds delivered souls and can steal souls from opponents’ slaves. The maze layout changes each turn, forcing players to adapt routes and timing. Scoring favors delivering multiple souls at once, creating a trade-off between greedy hauls and safer plays. Turns are short and tactical, focused on movement, collection, and occasional confrontation over carried souls.

Players
2–4 best 4
Playing time
45 min
Mythology

About the game

Design
Publisher

On Ludoya's tables

Full stats in Ludoya
1
In collections

Game facts (players, playing time, age, credits) from BoardGameGeek.