Capt'n W. Kidd

2004 · Abstract Strategy

Capt'n W. Kidd

A faux-leather board represents a crow’s-nest view of a pirate ship, with each space connected to two others. On a turn, a player either places a pirate or moves one, but movement cannot continue in the direction from which that pirate arrived. Landing on an opponent’s pirate defeats it and removes it from the game. A player who can no longer move any of their pirates loses.

Players
2–3 best 2
Playing time
15 min
Age
9+
Complexity
2 / 5
3 on LudoyaPiratesArea MovementEnclosure

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3.0/10

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Game facts (players, playing time, age, credits) from BoardGameGeek.