
2018 · Card Game
CIA: Collect It All
Players take on the roles of intelligence agents collecting information and responding to security crises over several rounds. Each round presents ten crisis cards, each with political, military, economic, or weapons aspects, a difficulty, and a required number of Techniques. Players attempt to resolve crises by matching Techniques from their hands, while opponents can play Reality Checks to increase the difficulty. Successful agents claim the crisis and score points based on the Techniques used. The game ends when a player reaches 10 points.
- Players
- 2–5 best 1
- Playing time
- 30 min
- Age
- 14+
- Complexity
- 1.2 / 5
About the game
- Publisher
Where to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 1
- Plays logged
- 2
- Players
- 1h
- Average play
- 1
- In collections
7.0/10
from 1 Ludoya review
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Game facts (players, playing time, age, credits) from BoardGameGeek.