CIV: Carta Impera Victoria

2018 · Card Game

CIV: Carta Impera Victoria

Players develop a civilization across six competing fields—Army, Religion, Economics, Science, Culture, and Utopia—by playing cards from three successive ages. Each field has a card limit; reaching that limit grants powers (two levels of permanent effects and a one-time sacrifice) that change options and interactions. Gameplay combines engine-building and diplomacy: players draft and play cards to advance specific fields, use field powers in combination, and negotiate temporary alliances or attacks to impede leaders. A player wins immediately by reaching supremacy in a field; otherwise the game ends when the deck is exhausted and majority scoring determines the winner. Rules cover 1v1, 2v2, and 3–4 player formats.

Players
2–4 best 2
Playing time
20–60 min
Age
8+
Complexity
2.1 / 5
6.5 on Ludoyafrom $11.32CivilizationClosed DraftingRaceVariable Player Powers

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Full stats in Ludoya
32
Plays logged
42
Players
22m 40s
Average play
32
In collections
2
On wishlists

6.5/10

from 6 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.