
2026 · City Building
Concordia: Mare Nostrum
Players expand into Roman coastal cities using ships to found settlements from the sea; overland connections between cities are removed and harbors become the focal points for colonization. Land units operate in a separate inland area of the board, providing additional tactical options distinct from the naval colonization mechanic. The game uses a double-sided map for different player counts and retains the standard scoring objective of appeasing the Roman gods.
- Players
- 2–5 best 5
- Playing time
- 60–90 min
- Age
- 13+
Expansion for Base-gameNauticalArea MovementDeck ConstructionMarket
About the game
- Design
- Publisher
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play Concordia: Mare Nostrum with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.

