Concordia Venus

2018 · Economic

Concordia Venus

Players act as Roman merchants sending colonists from Rome to settle cities that produce bricks, food, tools, wine and cloth. Play proceeds by selecting actions from a personal hand of cards that both enable moves and score victory points at the end. The game emphasizes economic planning and tableau-building: acquire new cards from the market, expand across modular maps, develop trade networks and outmaneuver rivals’ goals. The game ends when the market is empty or a player builds a set number of houses; scoring comes from cards and patronage of the gods. Optional team play, new Venus-themed personality cards, and multiple maps offer varied strategic paths.

Players
2–6 best 4
Playing time
60–120 min
Age
12+
Complexity
3 / 5
8.3 on Ludoyafrom $67.99AncientSet CollectionMovement PointsPoint to Point Movement

On Ludoya's tables

Full stats in Ludoya
188
Plays logged
219
Players
1h 59m
Average play
73
In collections
18
On wishlists

8.3/10

from 27 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.