Concordia: Salsa

2015 · Expansion for Base-game

Concordia: Salsa

Adds two gameplay modules and two new maps that integrate with the base game and other expansions. The Salt module introduces a sixth commodity produced in designated salt cities; salt functions as a wild resource that can be exchanged for any other commodity at any time. The Forum module adds a deck of Forum cards that players acquire during play to gain one-use or ongoing abilities and bonuses, creating additional tactical options. Includes two new maps, Byzantium and Hispania, which can be used with the new modules or with existing maps from the base game and expansions.

Players
2–5 best 4
Playing time
90 min
Age
12+
Complexity
3.1 / 5
7.6 on Ludoyafrom $28.49AncientPoint to Point MovementVariable Player PowersOpen Drafting

On Ludoya's tables

Full stats in Ludoya
28
Plays logged
58
Players
3h 53m
Average play
104
In collections
7
On wishlists
1
Pre-ordered

7.6/10

from 20 Ludoya reviews

  • SrCornelius8.5

    Local-(158)

  • David Arribas4.6

    Concordia con la expansión Salsa en el mapa de Hispania, este mapa está pensado directamente para jugarse con esta expansión. El nuevo recurso de la sal y las baldosas es un añadido muy interesante y añade variedad y rapidez al juego base. Concordia es un euro bien construido, un peso medio muy exigente que nos obliga a ser muy eficientes para conseguir el máximo número de puntos de Victoria. Los diferentes mapas dan algo de variedad temática aunque la mecánica principal es construirnos un mazo que nos de PV. el mapa y posicionamiento sirve para maximizar esos puntos y obtener recursos con los que conseguir más casas y cartas. Un juego muy recomendable a quien le guste la eficiencia con baja interacción.

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Rules questions

Answered from the rulebook by Ludoya's rules assistant.

Is salt a wildcard — can I use salt as any good to pay costs or buy personality cards?

Salt is stored in your storehouse and is a wildcard that can replace any other good at any time, but you can never buy or sell salt for sestertii (p. 1).

How do salt cities count for scoring — do they count as all goods for Minerva or for Mercurius?

Salt cities count normally for Jupiter (temple) and Saturnus (province); for Minerva each salt city counts as exactly one type of good (you treat it as one chosen good), but salt cities do not count for Mercurius (different types of goods) (p. 1).

Can I interrupt the Architect's building action by playing forum cards (i.e., do Building - Forum card - Building)?

No — the Architect's building action cannot be interrupted by forum cards; sequences like Moving - Forum card - Building are allowed, but Building - Forum card - Building is forbidden (p. 2).

When I play the Tribune which forum cards am I allowed to take?

Playing the Tribune lets you take exactly one of the four displayed forum cards for free, but the choice depends on how many personality cards you already have (including the Tribune): 10+ = any of the 4, 8–9 = first 3, 6–7 = first 2, 4–5 = first 1 (p. 2).

Do patrician (blue) forum cards stay with me and do citizen (green) cards get discarded after use, and can I use a card I just took that same move?

Yes — blue patricians are permanent and stay with the owner, green citizens are one‑time effects and must be discarded after use, and newly obtained forum cards may be used in the same move (p. 2).

If a forum card gives me goods can I use those goods immediately (for example to pay for a build)?

Yes — goods gained from a forum card must be placed into your storehouse and may then be used immediately in that same move (p. 2).

Opens Ludoya's rules assistant, which reads this game's rulebook.

Game facts (players, playing time, age, credits) from BoardGameGeek.