Continental Express

2014 · Card Game

Continental Express

Players build a personal station by drafting cards to assemble train cars, money, character abilities and company tokens in order to satisfy secret contract objectives. Each turn a player takes one card from three face-up rows, paying 0–2 dollars depending on card position; money itself must be drafted and is used to buy higher-cost picks. Matching sets of train-car icons can be discarded to claim objective cards that score toward contracts, while characters grant one-time special actions (for example taking a specific train car, seizing another player’s money, or choosing a company token). Event cards periodically refresh the available objectives or the small-card array. The game ends after a player claims a fourth objective and final turns are completed; players score their secret contract, claimed objectives and remaining money.

Players
2–4 best 3
Playing time
20 min
Age
8+
Complexity
1.2 / 5
6.4 on LudoyaTrainsContractsTagsTurn Order: Progressive

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Full stats in Ludoya
36
Plays logged
30
Players
16m 31s
Average play
4
In collections

6.4/10

from 4 Ludoya reviews

  • SrCornelius7.0

    Local-(111)

  • Fernando6.0

    1 partida en Jesta 2015. Tiene un aire al "Aventureros al tren" en lo de conseguir unas determinadas vagonetas del tren. Me dejó una buena impresión.

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Game facts (players, playing time, age, credits) from BoardGameGeek.