Castle Combo

2024 · Medieval

Castle Combo

Players draft characters from two open markets and build a personal 3x3 tableau of villagers and castle dwellers. Each turn a player pays coins to recruit one character and places it into their grid, triggering immediate effects and setting up endgame scoring combinations. Keys allow players to influence a shared Messenger pawn that determines which market spaces are available, while Gold must be managed to afford desired recruits. Placement decisions and timing of recruitments shape both short-term benefits and long-term bonuses; after nine turns the tableau with the highest point total wins.

Players
2–5 best 2
Playing time
10–25 min
Age
10+
Complexity
1.7 / 5
7.7 on Ludoyafrom $23.96Card GameTile PlacementSet CollectionOpen Drafting

Where to buy it

Shop prices and second-hand copies, checked every day.

Compare all prices in Ludoya

On Ludoya's tables

Full stats in Ludoya
3,352
Plays logged
1,645
Players
24m 52s
Average play
349
In collections
56
On wishlists

7.7/10

from 128 Ludoya reviews

  • Fun8.0
  • Interaction7.4
  • Replayability8.8
  • Uniqueness8.0
  • Looks8.3
  • Accessibility8.3
  • Juli7.0

    - Small box - Quick game: under 25 mins - Digital version (BGA) - Play digital version - Not interested in buying physical version (yet)

  • Daniel Z8.0

    Molt guapo.

Read the reviews and rate it

Rules questions

Answered from the rulebook by Ludoya's rules assistant.

Can I spend more than one Key on my turn?

No — you may spend 1 (and only one) Key on your turn to either move the Messenger to the other location or discard and redraw the three cards at the Messenger's location (page 6).

If the card I buy gives a discount, does that discount apply to the card I'm buying right now?

No — any discount printed on the card you just purchase does not apply to that purchase; it only applies to future purchases (page 7).

If I take a card face-down do I get its ability or end-game points?

No — a face-down card provides no ability, no end-game points, and no printed information; instead you immediately gain 6 Gold and 2 Keys as compensation (page 7).

Do new cards have to touch my tableau, and can I expand beyond a 3×3 grid?

Every card after your first must be placed orthogonally adjacent to at least one card in your tableau, and you may never add a fourth row or fourth column — your tableau must end up as a 3×3 grid (page 8).

When does the Messenger pawn move? Does buying a card or taking a face-down card move it?

You move the Messenger only if you either spend a Key to move it or you buy a card that has a Messenger icon printed in its banner; taking a card face-down or buying a card without the Messenger icon does not move it (page 6 and page 9).

Does leftover Gold count toward my final score?

Leftover Gold is worth points only if placed on Purse cards at game end; otherwise Gold not stored on purses is worth no points but is used as the tiebreaker (page 10).

Opens Ludoya's rules assistant, which reads this game's rulebook.

Score sheets and play helpers

  • Castle Combo
  • Castle Combo
  • Scoreblad
Use them at your next game

Game facts (players, playing time, age, credits) from BoardGameGeek.