Corporate America

2013 · Humor

Corporate America

Players represent competing corporations that shape consumers, elections, and policy to increase hidden cash reserves. Each round proceeds through four phases: firms are founded in various industries during the Wall Street Phase; consumer cards and player actions on Main Street determine which businesses earn revenue and allow for manipulation or bribery; the Campaign Trail reveals election issues and lets players run, fundraise, and secretly bid to install a favored candidate; on Capitol Hill the elected president gains an Executive Privilege card and can pass laws that alter industries and game rules, keeping or breaking campaign promises for advantage. The game ends after a fixed number of turns and the corporation with the most money wins.

Players
3–6 best 5
Playing time
90–120 min
Age
13+
Complexity
2.2 / 5
7.5 on LudoyaPoliticalEconomicVotingAuction / BiddingSet Collection

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Full stats in Ludoya
2
Plays logged
12
Players
48m
Average play
3
In collections

7.5/10

from 2 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.