
2026 · Territory Building
Cosa Nostra
Players lead rival Sicily-based crime families after World War II, competing to control nine provinces through influence, coalitions, and backroom deals. On a turn a player either “Pays” by placing coins on province cards to gain resources and movement, or “Collects” to take the coins from a card and trigger scoring for the two provinces shown. Units (Capos, Soldiers) and built Houses contribute differing amounts of influence when provinces score; ties can be resolved by negotiation or left unresolved. Resources buy recruitment, Houses, Contraband, Meeting, or Ally cards and activate special abilities. Trading and bargaining are permitted at any time. The first player to reach 40 victory points wins, ending the game immediately.
- Players
- 2–4 best 4
- Playing time
- 30–45 min
- Age
- 10+
About the game
- Design
Where to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 1
- Plays logged
- 2
- Players
- 1
- In collections
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.











