
2017 · Fantasy
Custom Heroes
Players try to empty their hands using a climbing trick-taking mechanic: lead a set of equal-rank cards and subsequent players must beat it with an equal-sized set of higher ranks (or lower if effects invert play). When everyone passes, the last player to play leads the next trick, and finishing first determines round placements and points. Cards can be customized by sleeving small plastic advancement cards onto them. Advancements change card values or grant abilities (wilds, value reversal, counting as multiple copies, etc.), and sleeved changes persist when cards are reshuffled between hands, so players manage when and how to deploy upgrades across multiple rounds. Points and additional advancements are awarded by round rank; the game ends when a player reaches the victory threshold and then wins a hand.
- Players
- 2–6 best 4
- Playing time
- 45 min
- Age
- 14+
- Complexity
- 1.6 / 5
About the game
- Design
Where to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 153
- Plays logged
- 205
- Players
- 46m 57s
- Average play
- 69
- In collections
- 3
- On wishlists
6.7/10
from 21 Ludoya reviews
Sebashi7.2 Szórakozás 3/5 · Interakció 5/5 · Vonzerő 3/5 · Egyediség 4/5 · Újrajátszhatóság 4/5 · Hozzáférhetőség 4/5
No plays logged
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.























