Custom Heroes

2017 · Fantasy

Custom Heroes

Players try to empty their hands using a climbing trick-taking mechanic: lead a set of equal-rank cards and subsequent players must beat it with an equal-sized set of higher ranks (or lower if effects invert play). When everyone passes, the last player to play leads the next trick, and finishing first determines round placements and points. Cards can be customized by sleeving small plastic advancement cards onto them. Advancements change card values or grant abilities (wilds, value reversal, counting as multiple copies, etc.), and sleeved changes persist when cards are reshuffled between hands, so players manage when and how to deploy upgrades across multiple rounds. Points and additional advancements are awarded by round rank; the game ends when a player reaches the victory threshold and then wins a hand.

Players
2–6 best 4
Playing time
45 min
Age
14+
Complexity
1.6 / 5
6.7 on LudoyaCard GameLadder ClimbingPredictive BidHand Management

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Full stats in Ludoya
153
Plays logged
205
Players
46m 57s
Average play
69
In collections
3
On wishlists

6.7/10

from 21 Ludoya reviews

  • Sebashi7.2

    Szórakozás 3/5 · Interakció 5/5 · Vonzerő 3/5 · Egyediség 4/5 · Újrajátszhatóság 4/5 · Hozzáférhetőség 4/5

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Game facts (players, playing time, age, credits) from BoardGameGeek.