Cube Quest

2013 · Action / Dexterity

Cube Quest

Players lead small armies of hollow cubic dice across rubber battle mats, flicking cubes to knock enemy pieces off the play area. Play alternates as cubes that leave the mat are defeated and the goal is to remove the opposing king. Cubes have varying strengths and special abilities—extra flicks, immobilization, revival and stealth—while cubes that land in enemy territory with their “shadow” face up are captured and resolved by rolling. Before each game, players build an army to a 40‑point limit and arrange cubes into tactical formations for offense and defense.

Players
2–4 best 2
Playing time
20 min
Age
7+
Complexity
1.1 / 5
7 on LudoyaFightingDiceFlickingDice RollingPattern Building

On Ludoya's tables

Full stats in Ludoya
76
Plays logged
36
Players
6m 58s
Average play
12
In collections
2
On wishlists

7.0/10

from 5 Ludoya reviews

  • Andy6.9

    Where did this even come from?? The company that made those quirky games your parents bought when you were growing up made a fantastic filler game. Build up your "fort" of dice and knock over your opponents with the end goal being that you want to bump off your opponents "King". The dice differ in abilities as well when building your fort, some don't get eliminated as easily, some freeze other dice, some heal. Lots of replayability, the one who wins isn't always the one who has best dexterity. Great fun by everyone. FYI; if your game mat is wrinkled because it was folded in your box contact the company they will send you out a replacement set of matts for free.

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Game facts (players, playing time, age, credits) from BoardGameGeek.