
1992 · Children's Game
Das Spiel mit der Krake
Players collect fish tiles and chips, aiming to gain the most valuable catch. On each turn, a fish tile is revealed, then the active player rolls the die to move a meeple forward or backward around the board, or moves the octopus to block access to the catch. If the fish is accessible, it is collected before another tile is revealed. Later in the game, two tiles may be revealed at once. The game ends when no tiles remain, and the player with the highest-value fish collection wins.
- Players
- 2–5 best 5
- Playing time
- 30 min
- Age
- 6+
AnimalsDiceRoll / Spin and Move
About the game
- Design
- Publisher
On Ludoya's tables
Full stats in Ludoya- 1
- In collections
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.











