
2010 · Children's Game
Kariba
Animals gather at a watering hole and try to scare rivals to drink first. Players play one or more matching animal cards into numbered spots around the lake; positions 1–9 determine strength. Whenever three or more cards of the same animal sit at the lake, they scare any adjacent weaker animal in the next lower spot. The active player collects the scared animal cards as points. Play continues with hands refilled from the deck, and the player with the most collected cards at the end wins.
- Players
- 2–4 best 2
- Playing time
- 15 min
- Age
- 6+
- Complexity
- 1.1 / 5
About the game
- Design
- Publishers
Expansions
See them in LudoyaPhotos from Ludoya tables
All photos in LudoyaWhere to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 209
- Plays logged
- 129
- Players
- 14m 29s
- Average play
- 41
- In collections
- 8
- On wishlists
6.9/10
from 13 Ludoya reviews
Similar games
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.





























