
2003 · Card Game
Die Fugger
Acquire trade goods while influencing their market prices. Play cards to collect commodities and move their values around the market, while cards added to the merchant’s area can affect prices as well. When a commodity reaches the required number of cards, prices are adjusted and players score the goods they have played. Hidden cards are revealed and scored at the end of the game. The player with the most money becomes the merchant’s trading partner.
- Players
- 2–4 best 3
- Playing time
- 30–45 min
- Age
- 10+
- Complexity
- 2 / 5
About the game
- Design
- Publisher
On Ludoya's tables
Full stats in Ludoya- 1
- In collections
6.2/10
from 2 Ludoya reviews
Tom5.9 A rather interesting little game - quite clever.
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.











