Draco Mundis

2006 · Medieval

Draco Mundis

Players lead an identical team of adventurers through a hidden jungle, placing character and terrain pawns to build the map before play begins. On each turn players take two actions from options such as move, fight, or explore, using pawns that have varied movement, combat values, directional constraints, and special abilities. Victory points come from defeating opponents and occupying strategic locations on the map, so play balances exploration, positioning, and combat.

Players
2–4 best 2
Playing time
60 min
Age
12+
Complexity
2.2 / 5
2.5 on LudoyaBluffingAdventurePoint to Point MovementArea Majority / InfluenceAction Points

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2.5/10

from 1 Ludoya review

  • Tom2.5

    It's like a chaotic Stratego, with no real goals or point. Didn't enjoy it much.

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Game facts (players, playing time, age, credits) from BoardGameGeek.