Dream Islands

2016

Dream Islands

Tourists move between a group of islands according to the players’ tactical plans. Each player has three objectives shown on order cards, such as gathering vacationers on specific atolls or securing a majority on an island. Players allocate their movement points to position the tourists and complete their objectives.

Players
2–4 best 4
Playing time
30 min
Age
8+
Complexity
1.7 / 5
2 on LudoyaAction PointsPoint to Point MovementHand Management

On Ludoya's tables

Full stats in Ludoya
2
Plays logged
7
Players
27m
Average play
3
In collections

2.0/10

from 1 Ludoya review

  • Garfield2.0

    Too random, too much luck involved to be interesting. [c] Theme: :star::nostar::nostar::nostar::nostar: <!-- size 7]Not really --> Gameplay: :star::star::nostar::nostar::nostar: <!-- size 7]Not much you can do --> Interaction: :star::nostar::nostar::nostar::nostar: <!-- size 7]Nope --> Artwork: :star::star::star::nostar::nostar: <!-- size 7]Nice islands --> Luck: :star::star::star::star::nostar: <!-- size 7]A lot of luck involved --> Strategy: :star::star::nostar::nostar::nostar: <!-- size 7]Little --> Components: :star::star::star::nostar::nostar: <!-- size 7]Ok, nothing special --> Play duration: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Easy to teach: :star::star::star::star::nostar: <!-- size 7]Quite easy --> Rules quality: <!-- size 7]Not yet read --> Setup time: :star::star::star::star::nostar: <!-- size 7]Very fast --> No downtime: :star::star::star::star::nostar: <!-- size 7]Almost no downtime --> Replay value: :star::nostar::nostar::nostar::nostar: <!-- size 7]Nope --> [/c]

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Game facts (players, playing time, age, credits) from BoardGameGeek.