Executive Decision

1971 · Industry / Manufacturing

Executive Decision

Compete against fellow CEOs to predict and influence the market. Decide which finished goods to produce and how much, then purchase raw materials, manufacture goods, and sell them. Bid on both material costs and sales prices: prices rise when demand exceeds supply and fall when supply exceeds demand, while bids below the going rate receive nothing.

Players
2–6 best 5
Playing time
90 min
Age
12+
Complexity
2.3 / 5
NegotiationMathSimultaneous Action SelectionCommodity SpeculationAuction / Bidding

About the game

Publisher

On Ludoya's tables

Full stats in Ludoya
2
In collections

Game facts (players, playing time, age, credits) from BoardGameGeek.