Import / Export

2017 · Math

Import / Export

Players run competing shipping businesses, exporting cargo to gain powers and credits while other players can import those shipments through a silent auction. Gameplay uses role selection to activate actions and a passive/active economy where exported containers unlock over one hundred unique abilities, tech-tree specializations, and advanced engine effects that differ each play. When a shipment is put on the open sea, any player can trigger an Import phase and bid in a silent auction to buy containers for immediate action boosts or as stored investments toward end-game scoring. Victory is determined by total credits from cash on hand, imported goods held as passive value, and bonuses from completed shipments.

Players
2–6 best 4
Playing time
45–90 min
Age
8+
Complexity
3.2 / 5
from $40.00Card GameEconomicHand ManagementPick-up and DeliverCommodity Speculation

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Full stats in Ludoya
14
Plays logged
29
Players
1h 7m
Average play
5
In collections
1
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Game facts (players, playing time, age, credits) from BoardGameGeek.