Falling

1998 · Fantasy

Falling

Real-time card play, where players fall toward the ground and try to be the last one to hit it. The dealer deals cards continuously, including ground cards, while players use effects to hinder one another and delay their own impact.

Players
4–8 best 6
Playing time
5 min
Age
8+
Complexity
1.2 / 5
2.5 on LudoyaCard GamePrint & PlayHand Management

On Ludoya's tables

Full stats in Ludoya
2
Plays logged
1
Players
6
In collections

2.5/10

from 4 Ludoya reviews

  • Evan1.6

    (goblin version) Cute art, but terrible game. One player just held the skip card and played it at the end, and did literally nothing else, and he won by hitting the ground last. Do not recommend. :star: Art and components :nostar: Innovative mechanics :star: Handles 5 or more players :nostar: Good with min or max players :star: Low time between turns :nostar: Comfortable complexity :nostar: Re-playability :nostar::nostar::nostar: Enjoyment

  • Tom2.5

    Disturbing theme, and too fast and confusing for my tastes. I suppose I'm getting tired of games that are real-time, and this one has nothing special to keep my interest.

Read the reviews and rate it

Game facts (players, playing time, age, credits) from BoardGameGeek.