Famiglia

2010 · Humor

Famiglia

Players build a gang by collecting and playing cards representing four different families of mobsters. Cards have values; except for value-0 members, taking a higher-valued gangster normally requires spending two identical lower-value gangsters of the same family. Families grant special abilities that let players obtain higher-value gangsters faster at the cost of committing more cards to their play area, so players balance short-term gains against reducing future options. The game ends when gangs are scored and the player with the highest total value wins.

Players
1–2 best 2
Playing time
30 min
Age
10+
Complexity
1.8 / 5
6.2 on Ludoyafrom $17.18Card GameMafiaDeck, Bag, and Pool BuildingOpen DraftingHand Management

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Full stats in Ludoya
120
Plays logged
63
Players
34m 25s
Average play
38
In collections

6.2/10

from 24 Ludoya reviews

  • Mestremuten3.0

    Rating: 1/5 Production value: 2/4 Is the game in my collection/Love to have?: 0/1

  • SrCornelius10.0

    Local-(020)

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Game facts (players, playing time, age, credits) from BoardGameGeek.