Aton

2005 · Religious

Aton

Players compete for control of Egypt’s major temples after a royal decree favors a new god. Each player commands a faction of priests and uses action selection, area influence, and tactical placement to gain and hold temples. Players start from equal positions and deploy abilities, manage resources, and contest temple areas over multiple rounds to score favor with the gods. The game resolves conflicts through strategic choices and timing as players expand influence across the board and attempt to outmaneuver their opponent.

Players
2
Playing time
30 min
Age
8+
Complexity
2.1 / 5
7.1 on LudoyaAbstract StrategyAncientHand ManagementArea Majority / InfluenceOnce-Per-Game Abilities

About the game

On Ludoya's tables

Full stats in Ludoya
138
Plays logged
71
Players
34m 12s
Average play
39
In collections

7.1/10

from 23 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.