Flintlock: Black Powder, Cold Steel -  Volume I: Carolina Rebels

2008 · Wargame

Flintlock: Black Powder, Cold Steel - Volume I: Carolina Rebels

A company-level American Revolution game set during the Southern Campaign, with each hex representing about 50 yards and each unit roughly 50 men. Players command forces in battles such as Camden, Cowpens, Guilford Courthouse, and Hobkirk’s Hill, managing formations, training, discipline, and limited command capacity. Units choose between close-order formations and more dispersed deployments suited to firearm use, while rifle-armed militia, dragoons, and an unusual shock-combat system shape engagements. The rules cover small-unit battle tactics in a compact format, with scenarios designed for games lasting under two hours.

Players
1–2 best 2
Playing time
120 min
Age
12+
Complexity
3.1 / 5
Age of ReasonAmerican Revolutionary WarHexagon GridDice RollingVariable Phase Order

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Game facts (players, playing time, age, credits) from BoardGameGeek.