
1998 · Economic
Freibeuter
Players position their boats in spaces allowed by drawn cards, aiming to form part of a team that surrounds and captures another boat. The Flying Dutchman can move to more spaces but disappears when a capture is made. Players may also take the role of principal deal-maker, collecting more money at the end of the game while paying the surrounding boats, making timing an important consideration.
- Players
- 2–4 best 3
- Playing time
- 30–45 min
- Age
- 9+
- Complexity
- 1.9 / 5
About the game
- Design
- Publisher
On Ludoya's tables
Full stats in Ludoya- 1
- In collections
6.0/10
from 1 Ludoya review
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.











