
2010 · World War I
Great War at Sea: Pacific Crossroads
Naval conflict in the Pacific during the early 1920s, based on American and Japanese war plans from the close of World War I and its aftermath. Players maneuver fleets across the Mariana and Caroline Islands and northern New Guinea, seeking to seize or defend bases. Aircraft, submarines, and surface ships search for opposing forces before engagements shift to a tactical hex map, where ships exchange gunfire and torpedo attacks and can suffer damage to their engines, hulls, or armament.
- Players
- 2
- Playing time
- 30 min
- Complexity
- 2.6 / 5
WargameNauticalHexagon Grid
About the game
- Design
- Publisher
Expansions
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Game facts (players, playing time, age, credits) from BoardGameGeek.