Guild Ball: Kick Off!

2016 · Sports

Guild Ball: Kick Off!

Two players each coach a five‑player team—one team of Brewers and one team of Masons—in a fast, tactical mob‑football match. Players take turns activating models, moving them around the pitch, making plays, and resolving combat to score goals or force opponents off the field. Characters generate a team resource as they act, which is spent to trigger special abilities and combos. Matches end when a team reaches 12 victory points, earned by scoring and by removing opposing players. The starter set includes 12 distinct character miniatures, tokens and health dials to track abilities and damage.

Players
2
Playing time
60 min
Age
12+
Complexity
3.3 / 5
MiniaturesMedievalDice RollingAction PointsMeasurement Movement

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Game facts (players, playing time, age, credits) from BoardGameGeek.