
2016 · Miniatures
Guild Ball: Kick Off!
Two players each coach a five‑player team—one team of Brewers and one team of Masons—in a fast, tactical mob‑football match. Players take turns activating models, moving them around the pitch, making plays, and resolving combat to score goals or force opponents off the field. Characters generate a team resource as they act, which is spent to trigger special abilities and combos. Matches end when a team reaches 12 victory points, earned by scoring and by removing opposing players. The starter set includes 12 distinct character miniatures, tokens and health dials to track abilities and damage.
- Players
- 2
- Playing time
- 60 min
- Age
- 12+
- Complexity
- 3.3 / 5
FantasyMedievalDice RollingMeasurement MovementAction Points
About the game
- Design
- Art
Expansions
See them in LudoyaPlays with
See them in LudoyaOn Ludoya's tables
Full stats in Ludoya- 2
- In collections
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Game facts (players, playing time, age, credits) from BoardGameGeek.
