Hasp

2018 · Card Game

Hasp

Children search for valuable objects needed by their village’s cook, medicine woman, inventor, and shaman. Players form teams, predict the outcome of each round, and play cards with different strengths and values over seven tricks. The team that wins the round scores points, but an incorrect prediction awards the points to the opponents. The first team to reach 12 points wins.

Players
2–4 best 4
Playing time
20–30 min
Age
10+
Complexity
1.5 / 5
from $7.82Team-Based GameTrick-takingBetting and Bluffing

Game facts (players, playing time, age, credits) from BoardGameGeek.