Seven Prophecies

2017 · Card Game

Seven Prophecies

Players play a sequence of 7–10 trick-taking rounds using a hand of dealt cards, but first secretly predict their final placings across the whole game (how many times they will finish 1st, 2nd, etc.). Before play begins, the lead suit for each trick is revealed, so players use that information and their hands to forecast which tricks they are likely to win. Players then resolve each trick in turn, scoring based on how well their actual placings match their initial prediction. The game blends standard trick-taking play with a betting-style prediction mechanic and player reading, since everyone has the same advance information about trick leads.

Players
3–4 best 4
Playing time
25–35 min
Age
10+
Complexity
1.5 / 5
7.5 on Ludoyafrom $13.59FantasyTrick-takingBetting and Bluffing

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Full stats in Ludoya
2
Plays logged
8
Players
34m 31s
Average play
2
In collections
6
On wishlists

7.5/10

from 1 Ludoya review

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Game facts (players, playing time, age, credits) from BoardGameGeek.