Loony Quest

2015 · Children's Game

Loony Quest

Players study illustrated level cards and then draw lines on transparent tracing sheets to try to hit targets and avoid hazards. After drawing, sheets are laid over the level cards to resolve which hits and misses score points or trigger penalties. The game advances through themed worlds with 2D and 3D-style stages, loony monsters, bosses and special stages that modify play. Players collect experience points, use bonuses and play penalties on opponents while trying to maximize their score over a series of levels.

Players
2–5 best 4
Playing time
20–30 min
Age
8+
Complexity
1.2 / 5
6.5 on Ludoyafrom $34.37Action / DexterityFantasyLine DrawingLayeringMultiple Maps

On Ludoya's tables

Full stats in Ludoya
153
Plays logged
164
Players
35m 59s
Average play
56
In collections
1
On wishlists

6.5/10

from 34 Ludoya reviews

  • Mohasz6.5

    Neat idea, worth a try, but ultimately it's a little repetitive and boring (would be better for kids I guess...?). So much more could be done with this concept.

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Rules questions

Answered from the rulebook by Ludoya's rules assistant.

Can my line touch itself, touch another line, or branch?

No — drawings must never touch or branch; any drawing that does is not valid and only valid drawings are scored (see page 4).

If I touch the same mission item twice (or touch an item multiple times), do I get points for each touch?

No — when a mission must be performed multiple times you must use different items for each instance (touching the same item twice won’t count as two mission completions), and Quest points may only be earned once per Item even if it’s touched multiple times by valid drawings (see page 5).

What happens if I draw a type that’s not listed in the Mission Box or I make more drawings than allowed?

If your screen contains a drawing type not specified in the Mission Box, all your drawings are declared invalid; likewise exceeding the maximum number of drawings invalidates all your drawings and you earn no Experience Points for the level (see page 4).

When are Pranks, Bonus and Penalty tokens applied — before drawing or during scoring? And do I still get a Penalty token if my drawing is invalid?

Pranks (e.g., Banana, Mosquito, Broom) are played in the Play Pranks step before the Mission, Power‑Ups are used during Scoring, and individual Penalty effects are activated during the Mission phase (see page 3). Penalty tokens are collected whenever a Penalty icon is touched by a drawing regardless of whether that drawing is valid, while Bonus tokens are awarded when a Bonus icon is touched by a valid drawing (see page 7).

If my line enters a laser/barrier area without pressing the button first, what happens to that part of the line?

If a line enters a protected area while the Laser and barrier are still active, the portion of the line beyond that point is erased before scoring; you must touch the corresponding button first to disable the barrier (see page 8).

Opens Ludoya's rules assistant, which reads this game's rulebook.

Game facts (players, playing time, age, credits) from BoardGameGeek.