
2015 · Children's Game
Loony Quest
Players study illustrated level cards and then draw lines on transparent tracing sheets to try to hit targets and avoid hazards. After drawing, sheets are laid over the level cards to resolve which hits and misses score points or trigger penalties. The game advances through themed worlds with 2D and 3D-style stages, loony monsters, bosses and special stages that modify play. Players collect experience points, use bonuses and play penalties on opponents while trying to maximize their score over a series of levels.
- Players
- 2–5 best 4
- Playing time
- 20–30 min
- Age
- 8+
- Complexity
- 1.2 / 5
Where to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 153
- Plays logged
- 164
- Players
- 35m 59s
- Average play
- 56
- In collections
- 1
- On wishlists
6.5/10
from 34 Ludoya reviews
Mohasz6.5 Neat idea, worth a try, but ultimately it's a little repetitive and boring (would be better for kids I guess...?). So much more could be done with this concept.
Rules questions
Answered from the rulebook by Ludoya's rules assistant.
Can my line touch itself, touch another line, or branch?
No — drawings must never touch or branch; any drawing that does is not valid and only valid drawings are scored (see page 4).
If I touch the same mission item twice (or touch an item multiple times), do I get points for each touch?
No — when a mission must be performed multiple times you must use different items for each instance (touching the same item twice won’t count as two mission completions), and Quest points may only be earned once per Item even if it’s touched multiple times by valid drawings (see page 5).
What happens if I draw a type that’s not listed in the Mission Box or I make more drawings than allowed?
If your screen contains a drawing type not specified in the Mission Box, all your drawings are declared invalid; likewise exceeding the maximum number of drawings invalidates all your drawings and you earn no Experience Points for the level (see page 4).
When are Pranks, Bonus and Penalty tokens applied — before drawing or during scoring? And do I still get a Penalty token if my drawing is invalid?
Pranks (e.g., Banana, Mosquito, Broom) are played in the Play Pranks step before the Mission, Power‑Ups are used during Scoring, and individual Penalty effects are activated during the Mission phase (see page 3). Penalty tokens are collected whenever a Penalty icon is touched by a drawing regardless of whether that drawing is valid, while Bonus tokens are awarded when a Bonus icon is touched by a valid drawing (see page 7).
If my line enters a laser/barrier area without pressing the button first, what happens to that part of the line?
If a line enters a protected area while the Laser and barrier are still active, the portion of the line beyond that point is erased before scoring; you must touch the corresponding button first to disable the barrier (see page 8).
Free, on web, Android and iOS
Play Loony Quest with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Settle rules questionsAsk anything about the rules and get an answer from the rulebook, with the page to check it on.Ask the rules assistant
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.



























