
2002 · Deduction
Clans
Players secretly represent one of five colors and move clusters of huts across a modular map of 12 regions, each region split into five terrain areas. On a turn, a player shifts all huts from one area (if it has fewer than seven) into an adjacent occupied area, attempting to influence scoring while keeping their color hidden. Areas that become completely surrounded by empty spaces are scored; scoring removes lone colors when all are present and awards points or bonuses based on terrain type and the position on the epoch track. The game ends after a set number of scorings, then colors are revealed and players total points for their hidden color.
- Players
- 2–4 best 2
- Playing time
- 30 min
- Age
- 10+
- Complexity
- 2 / 5
About the game
- Design
- Publisher
Where to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 42
- Plays logged
- 54
- Players
- 28m 14s
- Average play
- 21
- In collections
- 2
- On wishlists
6.1/10
from 8 Ludoya reviews
Tom3.5 I'm not impressed with this as much as the hype suggested. It's boring, frankly.
Free, on web, Android and iOS
Play Clans with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.























