
2019 · Science Fiction
MegaCity: Oceania
Set on floating platforms off the Australian coast in 2100, players act as architects designing and constructing skyscrapers to address overpopulation and rising seas. Players draft contracts and collect building tiles and pieces, then physically assemble towers on the shared platform using dexterity and spatial planning. Scoring comes from completed contracts, awards for tallest buildings, material uniformity, and monuments placed in parks, while leftover pieces subtract points. Many actions occur out of turn, keeping downtime low as the city grows differently each play. The game mixes tactile building with light strategy and competitive point-scoring.
- Players
- 2–4 best 4
- Playing time
- 45–60 min
- Age
- 8+
- Complexity
- 1.8 / 5
About the game
- Art
- Publisher
Where to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 30
- Plays logged
- 52
- Players
- 45m 53s
- Average play
- 53
- In collections
- 1
- Pre-ordered
4.9/10
from 8 Ludoya reviews
Evan4.6 In this game players are tasked with getting a contract, and a hexagon tile of a matching color. To complete the contract, they have to spend actions drawing plastic construction pieces from a bag. In between turns you build your structure on the hex, so that it meets the requirements on the contract card. This could mean that it has to be at least a certain height, or can not contain pieces of a particular color, or must contain a specific feature. The shapes are all very interestingly cut and create some modern looking sculptures when put together. Then the dexterity element of the game comes into play. Once your structure is done, you have to carefully slide it into the hex grid of previously built tiles. If any part of the structure falls, you have to stop and you lose the rest of your turn. Points come from the completed contracts, with some bonuses for placing your structures next to green park hexes, and for building with all one color of material. Like most dexterity games, a bunch of the scoring elements don't really make a ton of sense. The core enjoyment of the game however is in stacking the pieces. Since the pieces are plastic, unfortunately you do get some unexpected unsteadiness where the mold release points are, but that's largely unavoidable with this kind of manufacturing process. Just something you need to be aware of when you are building your structure. The city that develops over the course of the game is really something to behold. :star: Art, Iconography and components functional :star: Clever or interesting mechanisms :star: Reasonably low downtime between turns with mildly AP players :nostar: Multiple plays stay interesting :star: Low or mitigatable luck elements :star::star::star::nostar::nostar: Raw enjoyment
Similar games
LUNA Capital2021
Carcassonne: 10 Year Special Edition2011
Suburbia: Collector's Edition2019
Carcassonne Big Box 32010
Big City: 20th Anniversary Jumbo Edition!2019
Carcassonne: The City2004
Carcassonne Big Box 22008
Meeple Circus2017
Blue Moon City2006
Carcassonne Big Box 42012
Carcassonne Big Box 62017
Neotopia2023Free, on web, Android and iOS
Play MegaCity: Oceania with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.











